(At least I think so... social interaction is still a fairly foreign concept to me)
At the current stage, I plan on updating this about once a week with my various misadventures involving drawing and/or modeling. Occasionally I might add in some thoughts concerning current video games, but only on a visual level.
I thought I might share first a little about my own process of coming up with a sketch. I'll be using this one for future examples as well.

If I draw something unrelated to an existing project, I generally draw my inspiration from music, dreams, and other bits of visual memory that seem to crop up with some sort of relation to what is currently going through my head at the time.
From there, I try to imagine a perfect snapshot of it. What is the personality? How does it move, what are they thinking of? I then lay out the form and begin to construct it. During construction, I try to think of smaller details involving functionality, whether it be mechanical, biological, or how two pieces of armor interact. That sort of thing. I start to think about materials and then add in some of the smaller drawn details.
That's enough for this week.

Great to hear the process, Chris. I'm going to try to take Corvus' advice as well and develop more on my own process.
ReplyDeleteBy the way, I have a graphic novel I want to lend you. Please remind me to find it when you can.
ReplyDelete